Daily Chess Puzzles [LuxAlgo]Play Chess Puzzles right on your Chart!
Daily Chess Puzzles brings you a new 1-Move chess puzzle straight to your chart every day.
🔶 USAGE
Submit your answer to see if your solution is correct! For quick access to the settings, Double-Click on the Chess board to open the settings interface.
The current active color (Who's move it is) is represented by the color of the information bar, and the corner board squares.
This game uses long algebraic notation without pieces names for submitting moves.
This method for determining moves is perfect for simplicity and clarity, and is standard for the Universal Chess Interface (UCI).
🔹 How to Notate
Long algebraic notation (without pieces name) is simple to understand. This notation does not use capture symbols or check/checkmate symbols; it uses only the squares involved in the move and any promotion occurring.
{Starting Square}{Ending Square}{Promotion Piece(if needed)}
Locate the starting square and the ending square of the piece being moved, without mentioning the piece itself.
Identify the column letters (a-h) and row numbers (1-8) that align with your desired move.
If a pawn reaches the opposite end of the board the pawn gets promoted, add the letter representing the piece it is promoted to at the end of the move.
Put it all together and you've got your notation!
Piece Notations for Pawn Promotions:
'n' for Knight ('k' is reserved for the King in chess notation)
'b' for Bishop
'r' for Rook
'q' for Queen
Normal Move Example: Moving a piece from e2 to e4 is notated as "e2e4".
Pawn Promotion Example: Promoting a pawn to a queen is notated as "e7e8q".
🔶 DETAILS
Miss a day? Yesterday's puzzle can be re-played, check the box for 'View Yesterday's Puzzle' in the settings.
This indicator makes use of Tooltips! . Hover over a square to see that square's notation.
This script makes use of 5 libraries, each storing 2 years worth of daily chess puzzles amounting to 10 years of unique daily chess puzzles.
"timenow" is used to determine which day it is, so even on a closed ticker or weekend or holiday a new chess puzzle will be displayed.
Users have the option to choose from 5 different board themes.
Puzzle
Word PuzzleWord Puzzle is a PineScript-based clone of the popular daily puzzle game called "Wordle".
It is not identical, but the general gameplay is the same.
>How It works (The Game)
A secret word (also referred to as the "target word") is randomly selected from a database of 5 Letter words.
The player/user's goal is to guess that word within 6 attempts.
After each guess, the script provides information to the user by color coding the letters of their guess.
Green (Known Letters): These letters are in the exact spot that they occur in the target word.
Yellow (Included Letters): These letters are included in the target word; however, the user does not have them in the correct position.
Gray (Un-used Letters): These letters do not occur anywhere in the target word
>Interface
On each turn the user will input their 5 letter guess into the "Guess #" box and submit it by checking the check-box next to the word.
If the input word is invalid, the script will prompt you. Invalid words are any words not found within the script's valid word list.
After guess 3, hints may be viewed by hovering over the "Need a Hint" box on the display.
If you are unable to guess the word in the given amount of guesses, the 'Game Over' screen will display, and you will be able to view the answer in the same box as the hints.
To start a new game, clear all inputs and insert a different number into the "Puzzle Seed" input, to have the script randomly select a new word.
NOTE: Word selection based on the seed number is deterministic, the same seed number will always have the same puzzle word.
>Additional Information
The script comes equipped with 5 different themes as seen below.
Table size is also selectable.
This indicator makes use of 'tooltips'.
Hover over the boxes on the table for quick reference information or additional information on prompts.
Since the script randomly selects from the ENTIRE valid word list you are bound to come across some obscure words with strange spellings.
Because of this, I have built in a "quick way out".
To end a game without filling out all guesses, submit the answer "Give Up" to skip to the end screen where you can reveal the puzzle's answer.
Afterwards, take a second to look up the definition! Ever heard of a xylyl?!
The code is fully notated. Most of the script involves string management, but there are still some neat tricks in here as well.
Enjoy!